Bombs Away!Author: Capt. Malboro
Version: 1.5
Difficulty: Normal
Engine used: RPG Maker XP
Also works in (not tested but shouldn't be any problems, basically the same thing): RPG Maker VX, RPG Maker 2003
Compatibility: Everything if you know what you are doing in your events
Description:This is an event system which allows the player to set off bombs on the map.
Features:- Allows to put bombs on the map (only one at a time)
- Capable of destroying key objects to allow further passage
- Will hurt the party if the player is within 1-Tile radius of the bomb
Requires:Switches: Infinite since you can have as many destroyable objects as you like
Local switches: 2. although this is rather irrelevant
Variable: 4 (Player X, Player Y, Bomb X, Bomb Y)
Common events: 0
Events per Map: 2 (Core Events) + All needed for the destroyable objects (user defined, see demo for example)
Materials: 1 Character set for the bomb
Knowledge of: 'Conditional branches', nesting of 'Conditional branches', 'Variables', 'Switches', 'Local Switches'
DOWNLOAD: Bombs Away! [MediaFire]If needed to be upload elsewhere, please notify me.
NOTE: The events that are needed are at the left of the player starting point (when you open up the editor). The destroyable objects require events defined by the creator (see demo for example).
Everything is explained step-by-step with comments inside the core events, so it should be pretty easy to follow.
Credits: Capt. Malboro
This post has been edited by Capt. Malboro: Apr 4 2010, 09:10 AM