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> Job list, What can you do to help your country... Community?
MEands
post Jun 18 2012, 12:17 PM
Post #21


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Okay, here's a quick writeup of my ideas.

Storyboard
Okay so I found this vocaloid song that I think would make a good opening song. (Is it okay if we use this or are we going for only original music?)
Anyway, the video starts with a rainy sky, it zooms out from the sky and shows that it is a kid viewing the sky from his window. (This will be the main character from layer2, but it will be assumed he is representing the player of the game) as the 8-bit music begins to play he clicks the mouse, opens a file called: (whatever the layer 1 game is called, maybe that should be the name of the first installment so it makes it more believable) anyway, he opens this file, and then the more intense part of the song starts. It shows the main cast of layer 1 with the title above their heads.
After that various representations of layer 1 are shown during the song (possibly showing what the characters did to end up where they were when the game starts)
It would provide a little bit of backstory while still being vague enough to not show that it's a game itself.


This post has been edited by MEands: Jun 18 2012, 12:18 PM


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Sparrowsmith
post Jun 18 2012, 03:25 PM
Post #22


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I'm certainly not against an animated opening (hell, I could even help with that) but I think it will have to be original music.


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MEands
post Jun 18 2012, 08:20 PM
Post #23


We're out of nachos?!!
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Alright, then that probably means we'll save this for last, since we don't have an "official" musician or an idea of what kind of music we're using.

This post has been edited by MEands: Jun 18 2012, 08:23 PM


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Kaleb Daub
post Jun 22 2012, 06:03 PM
Post #24


Level Up!
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I might be willing help if I can. I'm a beginning artist and can do recolors and basic edits and I am always available so if you need something small I might be able to help out like i said i am a starter at this stuff i can small edits to sprites and faces sometimes. Sorry if I can't help out a whole lot. So I can be a back up artist if you will. Glad that there is something like this going on a community thing thats what makes my really want to get better.
You can find my work through out the resource submission and visual art forums.

This post has been edited by mooshra: Jun 22 2012, 06:18 PM


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bulmabriefs144
post Jul 8 2012, 02:19 PM
Post #25


Something Other Than Level 16
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I'm a bit average on everything (meaning I'm kinda talented across the board, but not really exceptional) with the exception of original art and composing music. The only songs I can make are really surreal and dissonant (basically, copy-pasting various beats over each other). And I can do art editing in a pinch (even stuff like blending in the colors that got messed up from 256 conversion) but not outright from scratch drawings. And I can code like a genius with common events, but I don't know the first thing about Ruby script. But I usually don't need it.

I'm mostly just suggesting ideas because I'm tied up (more blocked than anything) with my own game. Though if anyone wants to help me finish it (all that's left is about five floors on a bonus puzzle dungeon), I'd actually consider getting involved as a programmer/artist/etc.

This post has been edited by bulmabriefs144: Jul 8 2012, 02:41 PM


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Magical_RuNE_Kni...
post Jul 23 2012, 07:29 PM
Post #26


Level 15
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...

Erp, hi. >0<"/

(I wonder if I'm the only one who remembers agreeing to help?..)


Umm, i would not mind doing art or illustrations.
I think I mentioned something about that vaguely in march or something.. But yea, I'm here now. I've been watching ur game development thread for a pretty long while.

If its things like sketches, lines, or portraits, I can do them in sai; but i can do any actual like full-on illustrations in photoshop.

I hope I can help? Im also... Apparently pretty great at scripting, composing, and spriteing. And im trained in first-aid and have a medical dictionary/procedure book.
Let's do this. >< >:2


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shinyjiggly
post Jul 23 2012, 11:41 PM
Post #27


Level 21
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Don't be shy!
Pop into one of the character topics and help us design some of the characters!

(Also, don't take it personally, but after looking over your past posts, I can conclude that you should probably use a spell-check while working here to look professional. It's kind of like wearing a uniform or something.)


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Sparrowsmith
post Jul 25 2012, 04:34 AM
Post #28


ROROW was here, went for beer
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welcome aboard!

Most of our current stuff is just batting ideas around (as you'll know from reading the topics) but if you like anything you see then art assets are always great to get the ball moving.
It's an open volunteer project, so we're happy for all the help we can get. Get stuck in, it's actually great fun biggrin.gif also, if you have any ideas regarding the gameplay itself, or just something we don't have a thread for yet, then feel free to start a new thread (though it's sometimes better to ask if there's an area for it first wink.gif )


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Magical_RuNE_Kni...
post Jul 25 2012, 01:58 PM
Post #29


Level 15
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Thanks guys. ><

@Shiny: And yes, I see what you mean shiny. Although I will miss my chat speak and have a hard time adapting, lol. D:
But I'll try.

@Sparrow: Thank you. And that's okay, discussion is good. (!)
I have been watching the Rosetta discussion for some time though, and I might get something for you guys later today or tomorrow.

Group work is indeed pretty fun. biggrin.gif


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Kaust
post Oct 12 2012, 05:35 AM
Post #30


Level? Where we're going we don't need levels.
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Hey guys, you've probly noticed I'm not posting around this area much anymore (not really very active on the forums at all tbh), so yeah, you should probably find a new director guy, even though you're doing fine without, I just don't want credit for something I havent really helped out all that much on. I'll still help out now and then but I am just crazy busy irl sorry sweat.gif


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bulmabriefs144
post Dec 26 2012, 05:53 PM
Post #31


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I guess that makes me or Sparrow the de facto director in the mean time. But still, we'd need some serious progress because I have a short attention span, and I have no idea about Sparrow's schedule.


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kayden997
post Dec 26 2012, 07:32 PM
Post #32


>Glitched<
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Alright, I've set you guys at the current directors and co-managers. If anything else needs to be sorted out just PM or post


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Sparrowsmith
post Jan 4 2013, 03:23 PM
Post #33


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Well I've recently moved away from my parents and am now doing the whole self-sufficient thing, which is why I've been scarce lately.
However, I'm still very much a believer in this project. What we really need are more people involved, but to do that we need to raise awareness. If I'm being honest, we haven't moved as far as we should have. It's demanding with such a small number of people actively contributing, and we're not really as active as we could be anyway.

My point is, we need to produce something. Even if it's rough, we have to show we're not all talk. That this is a project we intend to see through, and others should be interested in joining.
Lets pick this back up guys.


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Redd
post Feb 23 2013, 02:43 PM
Post #34


:<
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If you need voices for it... I'd be glad to do voice-overs. Just let me know what character I should be in and I'll try my best x)
Also, if we're gonna' do a song that needs vocals, if someone makes the instrumental part I'll do the vocals.
I don't know if this is any use to you, but you never know xD


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bulmabriefs144
post Mar 7 2013, 08:05 PM
Post #35


Something Other Than Level 16
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Can someone take over as director? I can give ideas when people are active but I suck at leadership.


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MEands
post Mar 9 2013, 01:06 AM
Post #36


We're out of nachos?!!
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What does being the director require? I could take over if you'd like, I just finished a huge project and so I'll be having more time on my hands as of now.

Also, I know a few artists that might be interested in doing character art if we need any.


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kayden997
post Mar 9 2013, 02:03 AM
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QUOTE (MEands @ Mar 9 2013, 02:06 AM) *
What does being the director require? I could take over if you'd like, I just finished a huge project and so I'll be having more time on my hands as of now.

Also, I know a few artists that might be interested in doing character art if we need any.

Just making sure you keep a focus for everyone to work on. You basically have the final say in anything that happens


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bulmabriefs144
post Mar 9 2013, 11:57 AM
Post #38


Something Other Than Level 16
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QUOTE (MEands @ Mar 9 2013, 02:06 AM) *
What does being the director require? I could take over if you'd like, I just finished a huge project and so I'll be having more time on my hands as of now.

Also, I know a few artists that might be interested in doing character art if we need any.


Mainly just keep the project going and try to motivate people with ideas. More or less, what everyone does, but with the added thing of trying to motivate input.

After awhile, it just sorta stalled, and I didn't know how to start it up again.

This post has been edited by bulmabriefs144: Mar 9 2013, 11:58 AM


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MEands
post Mar 9 2013, 02:49 PM
Post #39


We're out of nachos?!!
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I could take over then. I think I have some ideas to motivate people. Just gimme a couple days.


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bulmabriefs144
post Mar 9 2013, 05:41 PM
Post #40


Something Other Than Level 16
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Yayyyy!!!


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