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> Help: How to limit characters movement?, RMVX
Stern
post Nov 30 2010, 03:50 AM
Post #1


~Derpy Musician~
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Group: Revolutionary
Posts: 278
Type: Musician
RM Skill: Undisclosed
Rev Points: 20




Hello!

So I've been trying to make this custom menu for a line of tutorials for my game.
The tutorial-screen is called from the main using a common events and is entirely made
of pictures.

Navigating through the tutorial screen works fine, but the one issue I have is
that the character moves as well when you press up and down to navigate.

so my question is:

Is there anyway you can disable the players movement without interfering with the menu using events?


I figured a way to do it would be if you somehow could unbind the directional keys using a call script
and then setting them back when you close down the screen. However, I do not know how to do that or
if it's even possible. tongue.gif


Thanks in advance!


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Stern
post Nov 30 2010, 04:52 AM
Post #2


~Derpy Musician~
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Group: Revolutionary
Posts: 278
Type: Musician
RM Skill: Undisclosed
Rev Points: 20




Any administrator can lock/delete this thread, I just realized a way to limit my movement biggrin.gif

for those interested; When I called the common event for the menu,
I also called another common event set to paralell process with the command:

Set move route: Player (wait)
wait : 60 frame(s)

I feel stupid for not thinking of that >_<


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RzrBladeMontage
post Nov 30 2010, 12:06 PM
Post #3


"Hey.. would you say... I became a Hero?" - Zack Fair
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Group: Revolutionary
Posts: 773
Type: Event Designer
RM Skill: Advanced




Closed upon request.

- Rzr


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