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> [SSS] Mini Game: Bull's Eye, Demo included.
Garlyle
post May 30 2010, 07:45 AM
Post #21


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QUOTE (Shanghai @ May 30 2010, 08:41 AM) *
Here's a proposal then. If you can help me write out some instructions, I'll be willing to make something for you (if you even consider my small scripts to be good at all). And since those will need some more instructions, the cycle will continue. Both of us profit.

While I can hardly say that there's much I need, I don't terribly mind doing this. Ultimately I'm not worried about getting something for myself, but helping others out - saving you a bit of trouble, I suppose, and also helping people come to understand that scripting isn't as ridiculously impossible as it sounds.
Haha, maybe I'll make it a tutorial series~ :3

...With that said, I'll have to start once I've actually had some sleep, because at the moment I'm running on far less than I should be and need to be awake far sooner than I'd like.


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Shanghai
post May 30 2010, 07:48 AM
Post #22


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Much appreciated then.


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leongon
post May 30 2010, 08:03 AM
Post #23


Leongon of the Village of Awesome
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I see Shanghai included your guide on the script usage in the first post. That's fine now for the people that can't understand how scripts works.

Everybody is happy now.


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Leon's Basic VX Scripts of Awesome:
Step 1. Passive Skills - Create skills that add passive bonuses. (shitty)
Step
2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)
Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)
Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)
Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)
Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)
Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)

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Twilight27
post Jun 1 2010, 06:51 AM
Post #24


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Thank you ASCII, Kread and Garlyle for the help. And sorry Shangai. For the past days I haven't been able to use my own pc and couldn't download and try out your scripts. So I was only able to know so much from this topic. Sorry for my inconvenience. I suppose my other reply in your next topic can lead to another problem seeing I didn't download the demo yet =/

And thanks a lot again, Garlyle, for the explanation. Yup, I know what to do from there.


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Notice!! Check out my topic (http://www.rpgrevolution.com/forums/index.php?showtopic=45736&st=0#entry454175) if you're interested in helping me make a script that limits the number of characters & items you use in battle AND also an item durability feature! Thanks for any help in advance!
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Fonstw
post Nov 1 2011, 08:09 AM
Post #25


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You gave me a new class biggrin.gif


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