Group: Revolutionary
Posts: 2,799
Type: Artist
RM Skill: Advanced
Thank you guys n_n Homu, you know I think you are the ALPHA ARTIST around here <3
Some lockers for a sci-fi setting, not textured yet Just rendered them with some sexy ambient occlusion I'll start and complete the texture for them tomorrow hopefully~
My only comment, unless you of course meant to add this in these little details you just mentioned, would be that, considering how degraded the box looks, it maybe should be a bit less shiny, on the inside at least. I dunno, the way how the light reflect on the bottom of the locker kinda bothers me a bit, might just be me. XD
Anyways, i'm anxious to see the finished product.
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Group: Revolutionary
Posts: 2,799
Type: Artist
RM Skill: Advanced
QUOTE (Nicsp @ Feb 12 2011, 01:55 PM)
Woah, pretty nice. Looking good there Ember.
My only comment, unless you of course meant to add this in these little details you just mentioned, would be that, considering how degraded the box looks, it maybe should be a bit less shiny, on the inside at least. I dunno, the way how the light reflect on the bottom of the locker kinda bothers me a bit, might just be me. XD
Anyways, i'm anxious to see the finished product.
Thanks I agree, it is too reflective, however that is because I accidently put the Raytracing settings too high when I rendered it, haha. Those reflections will not appear in a game engine. Also, since I haven't finished with the basic texture yet, I haven't done a proper spec map (which gives it its shine) yet so rest assured it will look much more realistic in the final product.
Oh, i see. Cool, looking forward to it. Although i'm highly interested in 3D art i don't realy know much about it at all >_<;; So, apologies in advance if i say or comment something incredibly obvious/dumb about it. DX
If you don't mind me asking, though, which software are you using? Maya, 3DSMax, Blender?
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"I may not agree with what you say, but i will fight to the death for your right to say it." -Voltaire
YOU. YES YOU, DO YOU LIKE ROLEPLAYING? DID YOU KNOW RRR HAS IT'S OWN ROLEPLAYING FORUMS? DO YOU KNOW IT'S QUITE AWESOME? YOU SHOULD JOIN! YES, THIS IS SHAMELESS ADVERTISING. NOW CLICK THIS LINK.
I think it looks amazing! I have this tall, metal box much like that from the 1940s stuck behind my house. The inside of it, though destroyed, is really shiny! lol
Group: Revolutionary
Posts: 2,799
Type: Artist
RM Skill: Advanced
Thanks Magitek
QUOTE (Nicsp @ Feb 12 2011, 02:35 PM)
If you don't mind me asking, though, which software are you using? Maya, 3DSMax, Blender?
I use Maya for modelling, photoshop for texturing and UDK if I want to put my model into a game engine and test it out.
EDIT Well, I didn't think I'd finish this today but I did : D I still have to do some variations so that the level I'm putting them into doesn't have the exact same lockers with the exact same doors and the exact same everything everywhere, so I'll post those soon.
Until then, here's the hopefully final basic locker.
This post has been edited by Ember: Feb 11 2011, 10:41 PM
Group: Revolutionary
Posts: 2,799
Type: Artist
RM Skill: Advanced
I just made this for a good friend's birthday. I only put a couple hours into it and it's not very serious but I'll post it anyway because it makes me laugh.