I've been using
Ccoa's UMS script for a while now to help with dialogue in the game, text boxes etc. However, a pretty major problem I've found is that it lags horribly if you're trying to display text during battles.
(apparently the code's too long to post here, so click through to the link above for it)
If anyone can help me optimise the script linked above, I'd be really great. Thanks.
This post has been edited by kowbrainz: Nov 27 2012, 12:38 AM