Hey I was wondering is there a way to use this script in battles? I have a movie clip thing i'd like to use for a summon and when you cast the spell a common event then calls the script this bit works fine but after the clip ends the battle just closes down and the game continues. Could anyone help?
EDIT
never mind I just got rid of the line $scene=Scene_Map.new and it now works in battle
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O..M..G.. IT ACTUALLY WORKS LOL SWEEET YOU ARE AWESOMENESS! thank you and great job!
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I'm new to this site, but I've been hanging around looking at scripts and other information. I just wanted to say nice work on this movie script. I've been looking for one of these. I only have found 1 issue so far....not so much a issue more like preference. Is there anyway to keep the picture quality while having the video play in full-screen?...not sure if that would be a script fix....or the video it self.
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Yeah, you can't really do anything about that. Fullscreen mode just stretches the display, so depending of the initial quality of your video, the result will be more or less pixelated.
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I really hate necroing but I really need the help while I wait for a reply from Berka.
I put this into my project and now, any event that contains a script call runs an incompatibility with this script.
Is there any way to fix this?
Sorry for necro -prepares for warning-
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so what's going on in this thread?
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I'm actually having the same issue as Pharonix, it's preventing many of the KGC scripts from working when I put a script into an event. Just keeps going on about compatibility. Any way to fix this would be appreciated. Obviously not only by me. Thank you
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Okay, well specifically I'm using the KGC_LargeParty script but when I call any of the script commands up, it says:
NoMethodError occured while running script. undefined method 'fix_actor' for Kernel:Module
It's doing this with most of the KGC scripts so I'm unable to utilize the fact that I need the main character must stay in the party for the story without messing up the party formation for events. Event scripts like this work however: $scene = Scene_EquipmentUpgradeShop.new
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I've put the script in, put my video in the film folder and I'm trying to set it up to appear at the beginning of the game. I have a blank map with my starting position on there (character set to none), and an autorun event that plays the film, changes the character sprite and transfers me to my first playable map. All I see however is a black screen, I can hear audio and pause/unpause it and when it finishes the event continues by taking me to my first playable map.
I tried to put the event in the first playable map as well to test what happened and it showed me the map and played the audio.