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> Dragon Quest: Legacy of the Lost, Complete! Embark on a quest to restore the lands of lost!
Orias Obderhode
post Feb 6 2013, 03:36 AM
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QUOTE (Fleta @ Feb 5 2013, 10:42 PM) *
QUOTE (Orias Obderhode @ Dec 24 2012, 12:09 PM) *
As of last night, I finished the final full-length region! With that region out of the way, I am anticipating needing the beta testers sometime early January. smile.gif

I must admit I've been busy in the world of Earth and haven't been able to get on recently. Is it too late to be a beta tester?


I may can accept one more. smile.gif

Right now I have two beta testers (and myself), one is approaching the final boss and one is 1/4 done or so. My hope is to release the game sometime late February or early March.

If you would be wiling to try and make it within that timeframe (I wouldn't want you to feel rushed / make the experience less fun), I would be happy to add you as a tester!

@Ratty524:

Do you think it would work better as a solid color? I kind of liked the gradual fade effect, but I don't want it to look out of place either.


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Ratty524
post Feb 6 2013, 01:25 PM
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QUOTE (Orias Obderhode @ Feb 6 2013, 03:36 AM) *
@Ratty524:

Do you think it would work better as a solid color? I kind of liked the gradual fade effect, but I don't want it to look out of place either.

Considering that the look is 8-bit, I do think it would work better as a solid color. I don't think any gameboy color system could produce a gradual effect like that. tongue.gif

... Or here is an idea: try to ad dithering around the area of the visible circle. It's a common shading technique in spriting that adds some tonal values to your artwork without breaking out of the color palette.

Some images to give an example of what I mean



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QUOTE (gamezerstudios @ Jan 18 2010, 03:29 AM) *
i don't like blogs last time i got one my desktop blew up!

ROFL!!

Dragons and Eggs! Please click :3

Weird Dragon is weird.Pretty Dragon is pretty.
Midjet Dragon is a midget.Cool Dragon is cool.
Awesome Dragon is AWESOMEOkay Dragon is... Meh
UGLY DRAGON IS UGLY! >_<... Ok seriously WTF!?
Another Pretty DragonPrettier Dragon
WOAH BADASS!Woah... Same as before. >_>
Ooh it's a godly looking dragon!Ooh, it's a dragon prettier than the other two!
... Okay seriously what the hell is this thing?


thank you Holder for the card!


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Orias Obderhode
post Feb 7 2013, 04:51 PM
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I liked it before, but I really think it does look better without the gradient effect. I did dither it some too like you suggested!

What do you think? smile.gif



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Ratty524
post Feb 7 2013, 05:46 PM
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Not bad at all! The blue-colored pixels look a little bit odd, I would be fine if it were just another shade of gray, but it's significantly better.


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QUOTE (gamezerstudios @ Jan 18 2010, 03:29 AM) *
i don't like blogs last time i got one my desktop blew up!

ROFL!!

Dragons and Eggs! Please click :3

Weird Dragon is weird.Pretty Dragon is pretty.
Midjet Dragon is a midget.Cool Dragon is cool.
Awesome Dragon is AWESOMEOkay Dragon is... Meh
UGLY DRAGON IS UGLY! >_<... Ok seriously WTF!?
Another Pretty DragonPrettier Dragon
WOAH BADASS!Woah... Same as before. >_>
Ooh it's a godly looking dragon!Ooh, it's a dragon prettier than the other two!
... Okay seriously what the hell is this thing?


thank you Holder for the card!


Feast your eyes on the failure!


Best Thread Ever Made
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amerk
post Feb 8 2013, 08:49 AM
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QUOTE (Ratty524 @ Feb 6 2013, 03:25 PM) *
Considering that the look is 8-bit, I do think it would work better as a solid color.


I've always been torn about some of these "retro" games, whether it's correct to call them 8-bit or something else. When I was playing this, I felt like it fell somewhere in between late NES (8-bit) and early SNES (16-bit). So while I don't think it imitates a true 8-bit experience (what does, these days?), I find the blend quite appealing. So I guess I've started using the term "retro" to apply to anything from 16-bit and before.

Anyhow, just chiming into the discussion. The look and feel of the game is great, and definitely looking forward to the final version.


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Orias Obderhode
post Feb 27 2013, 08:02 PM
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Well, the beta test is complete and the finishing touches are being put on the game now. The game's release date is now Monday, March 4th.

I look forward to releasing the final version and will update the OP on the 4th.

Here's a few screenshots of post-game challenges/rewards!


What game do you think this is? smile.gif


Only the truly powerful can earn a monster of this strength...


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Fleta
post Feb 28 2013, 10:03 PM
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QUOTE (Orias Obderhode @ Feb 28 2013, 12:02 AM) *
Well, the beta test is complete and the finishing touches are being put on the game now. The game's release date is now Monday, March 4th.

I look forward to releasing the final version and will update the OP on the 4th.


WOO-HOO!!!!
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Orias Obderhode
post Mar 4 2013, 07:08 PM
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A little later than expected, but it is here! Final version is now released! The OP has the download. smile.gif

I've also added a "Extras" guide to assist with some of the games secrets! It does contain some spoilers, but it does contain a breeding guide for those who are interested in trying to make their favorite monsters!

You can find the "Extras Guide" here!

This post has been edited by Orias Obderhode: Mar 4 2013, 07:13 PM


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Shaddow
post Mar 4 2013, 07:26 PM
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Huzzah! I've been looking forward to this! Once I've completed it, I will write a new review. smile.gif


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Fleta
post Mar 13 2013, 12:47 PM
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QUOTE (Orias Obderhode @ Mar 4 2013, 11:08 PM) *
A little later than expected, but it is here! Final version is now released! The OP has the download. smile.gif


Definitely worth the wait. I'm doing it from the beginning and I'm still having a devil of a time getting Oruba! I've visited everyone twice, gotten the information from the guy at the inn, gone to see the mayor and all he does is tell me not to get involved and Oruba won't talk to me. What am I not doing?
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Orias Obderhode
post Mar 13 2013, 01:53 PM
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QUOTE (Fleta @ Mar 13 2013, 04:47 PM) *
QUOTE (Orias Obderhode @ Mar 4 2013, 11:08 PM) *
A little later than expected, but it is here! Final version is now released! The OP has the download. smile.gif


Definitely worth the wait. I'm doing it from the beginning and I'm still having a devil of a time getting Oruba! I've visited everyone twice, gotten the information from the guy at the inn, gone to see the mayor and all he does is tell me not to get involved and Oruba won't talk to me. What am I not doing?


Did you talk to the older man in the Inn? He talks about Oruba being the mayor's brother and since you know that, the mayor will ask you to meet Oruba.


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Shaddow
post Mar 13 2013, 03:36 PM
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I'm going to be writing a new review of this now that is complete. Based on that, are you planning to write a walk-through guide for this?


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Orias Obderhode
post Mar 13 2013, 04:38 PM
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QUOTE (Shaddowval @ Mar 13 2013, 07:36 PM) *
I'm going to be writing a new review of this now that is complete. Based on that, are you planning to write a walk-through guide for this?


I do plan on writing a walk-through. smile.gif

It'll be a bit though before it's done just due to the size of the game and that I'm not dedicating all my time to it either. Currently, I'm trying to release a quick patch for the game to fix a few issues. I didn't realize that the treasure game went slow on every computer - was a little slower on mine but not much - so I found a way that lag is non-existent. A few have pointed out a handful of typos and things too. This "revised version" will be almost no different than what I released.


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Fleta
post Mar 13 2013, 04:55 PM
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QUOTE (Orias Obderhode @ Mar 13 2013, 05:53 PM) *
QUOTE (Fleta @ Mar 13 2013, 04:47 PM) *
QUOTE (Orias Obderhode @ Mar 4 2013, 11:08 PM) *
A little later than expected, but it is here! Final version is now released! The OP has the download. smile.gif


Definitely worth the wait. I'm doing it from the beginning and I'm still having a devil of a time getting Oruba! I've visited everyone twice, gotten the information from the guy at the inn, gone to see the mayor and all he does is tell me not to get involved and Oruba won't talk to me. What am I not doing?


Did you talk to the older man in the Inn? He talks about Oruba being the mayor's brother and since you know that, the mayor will ask you to meet Oruba.

I've actually spoken with him three times. He tells me the same thing each time. And the mayor still laments that Oruba won't do anything, but he doesn't want me to become involved.
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Orias Obderhode
post Mar 13 2013, 06:13 PM
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QUOTE (Fleta @ Mar 13 2013, 08:55 PM) *
QUOTE (Orias Obderhode @ Mar 13 2013, 05:53 PM) *
QUOTE (Fleta @ Mar 13 2013, 04:47 PM) *
QUOTE (Orias Obderhode @ Mar 4 2013, 11:08 PM) *
A little later than expected, but it is here! Final version is now released! The OP has the download. smile.gif


Definitely worth the wait. I'm doing it from the beginning and I'm still having a devil of a time getting Oruba! I've visited everyone twice, gotten the information from the guy at the inn, gone to see the mayor and all he does is tell me not to get involved and Oruba won't talk to me. What am I not doing?


Did you talk to the older man in the Inn? He talks about Oruba being the mayor's brother and since you know that, the mayor will ask you to meet Oruba.

I've actually spoken with him three times. He tells me the same thing each time. And the mayor still laments that Oruba won't do anything, but he doesn't want me to become involved.


Have you talked with everyone? Theres about 18 NPCs in the village, but I oinly made it so if you talked to at least 11 of the 8, the mayor should register that you "know about the problems."

The only requirements are talking to that older guy in the inn twice and talking to at least 11 people.


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Fleta
post Mar 13 2013, 09:37 PM
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QUOTE (Orias Obderhode @ Mar 13 2013, 10:13 PM) *
QUOTE (Fleta @ Mar 13 2013, 08:55 PM) *
QUOTE (Orias Obderhode @ Mar 13 2013, 05:53 PM) *
QUOTE (Fleta @ Mar 13 2013, 04:47 PM) *
QUOTE (Orias Obderhode @ Mar 4 2013, 11:08 PM) *
A little later than expected, but it is here! Final version is now released! The OP has the download. smile.gif


Definitely worth the wait. I'm doing it from the beginning and I'm still having a devil of a time getting Oruba! I've visited everyone twice, gotten the information from the guy at the inn, gone to see the mayor and all he does is tell me not to get involved and Oruba won't talk to me. What am I not doing?


Did you talk to the older man in the Inn? He talks about Oruba being the mayor's brother and since you know that, the mayor will ask you to meet Oruba.

I've actually spoken with him three times. He tells me the same thing each time. And the mayor still laments that Oruba won't do anything, but he doesn't want me to become involved.


Have you talked with everyone? Theres about 18 NPCs in the village, but I oinly made it so if you talked to at least 11 of the 8, the mayor should register that you "know about the problems."

The only requirements are talking to that older guy in the inn twice and talking to at least 11 people.

Well, I don't know what was going on, but I talk to the guy at the inn and then talk to the mayor. The third time I did that the mayor asked me to go get Oruba, So, I got him, but have no idea why... laugh.gif
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Orias Obderhode
post Mar 30 2013, 07:57 AM
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Hey all! The updated version is here. It is 100% compatible with all save files from the previous final version. I would strongly encourage all of you to download this update as it fixes all the minor and major bugs (lag) present in the original final version.

New equipment has been added, so be sure to check out the "Equipment" tab on the game page on RMN.

When I make an update, I always want to be sure and include new content. I've added Notorious Monsters (NM's) akin to FFXI. Every region in past time now has a rare encounter with a monster that is slightly stronger than the normal monsters around that region. Defeating that monster is sure to bring great rewards to the player.

Here is a list of all of the changes:

1. The Treasure Game has no lag at all anymore. As such, the time given to complete the task has been reduced to 25 seconds. It plays much smoother now.
2. In Erdrich Forest, the correct path of west, west, south, east, north did not work the first time. In the new version, the path will work right away. (In the old one, you had to go any direction one time and then the path would work)
3. I reduced the HP of certain monsters in Erdrich, Rhemhage, Quevi, Yu'Tolio, and Persiva regions.
4. Lowered the MP Cost of Aldain's Frizz to 1 and Frizz is now learned at level 3.
5. Drop rate on certain monster materials have increased.
6. It is now possible to purchase an Emerald Ring (prevents silence) and Iron Cuirass before facing the boss of the Quevi region.
7. Some enemies now drop more gold.
8. The password in the pyramid has been changed so that it fits 100% on the screen.
9. A npc has been added that mentions what you should do in Yardrick.
10. The requirements on getting the Rhemhage Mayor to acknowledge your help and let you recruit Oruba have been lowered.
11. The weapon, Trident, poisoned enemies. It wasn't supposed to, so this has been removed. Now the high end spears (Slender and Holy Lance) now have additional effects on them.
12. It is now easier to find the battle with the dragon for the legendary quest for Ragnarok.
13. If you die to Kingsquid, your game is not messed up. Now it doesn't.
14. Aqua Rings reduced ice damage by mistake. It now reduces water damage.
15. There was a glitch involving Cardial Cove in past time when you re-enter it for a third time. All issues have been solved.
16. An issue involving warp locations you've reached if you open a current file then start a new game has been fixed.
17. It is no longer possible to re-fight the boss of Bariden.
18. Wicked Wizards in the legendary quest for Tuspimati have been weakened slightly.
19. Issues revolving around revisiting Cardial Cove have been solved.
20. The Queen not recognizing one tinymedal (from the House of the Legendary) has been fixed. An extra tinymedal has been removed.
21. Issues involving NPCs mistakenly calling the hero "Aldain" even if you named him something else have been solved.
22. The breeding combination "WATER + Taileater" now results in the correct monster.
23. The "Last Rite" Trial is now slightly easier to complete.
24. Aldain now learns "Taunt" at level 20. To coincide with this change, "Aggravate" has been strengthened and does damage.
25. Woman in Wyuto now awards the correct number of honesty/dishonesty points.
26. The abilities "True Will", "Empower", and "EerieLite" now function as intended.
27. The effects of the abilities "Drain Dance", "Magic Dance", and "Thor's Blade" have been strengthened.
28. All elemental slashes now cost 3 MP instead of 8.
29. The following abilities cost less MP: MouthShut, Numboff, Drain HP, Drain MP.
30. Fixed an issue with the battle background in Cardial Region.
31. Slowdown (on some machines) in Onyu (present time) has been fixed.*
32. Notorious Monsters (NMs) have been added to every region.* *

*Players who had the original final version and made it to Onyu will need to re-enter Onyu two times.
**Notorious Monsters appear as random encounters and will be a differently named monster that drops a rare piece of equipment (in most cases) and rare monster material. One of the drops will have a 100% chance and the other drop range from a 10% to 33% chance. There is a notorious monster for every region (in past time only).


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Fleta
post Mar 31 2013, 06:15 PM
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QUOTE (Orias Obderhode @ Mar 30 2013, 11:57 AM) *
2. In Erdrich Forest, the correct path of west, west, south, east, north did not work the first time. In the new version, the path will work right away. (In the old one, you had to go any direction one time and then the path would work)

4. Lowered the MP Cost of Aldain's Frizz to 1 and Frizz is now learned at level 3.

9. A npc has been added that mentions what you should do in Yardrick.

10. The requirements on getting the Rhemhage Mayor to acknowledge your help and let you recruit Oruba have been lowered.


2) So that's why when I went south the first time it took me back to the southern portion of the forest...

4) If you use a save version of the old version and Aldain is level 3 but hasn't learned it, will he then have it or do you have to wait until he levels up?

9) Good, I was about to be frustrated.

10) HAZZAH!!!! So I can start over without losing Oruba again!

Also, if you installed the PressStart2P already from an old version, do you need to do it again? Still loving every minute except that when I stop, the music stays on in my head for DAYS!!!! biggrin.gif
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Orias Obderhode
post Mar 31 2013, 07:42 PM
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QUOTE (Fleta @ Mar 31 2013, 10:15 PM) *
QUOTE (Orias Obderhode @ Mar 30 2013, 11:57 AM) *
2. In Erdrich Forest, the correct path of west, west, south, east, north did not work the first time. In the new version, the path will work right away. (In the old one, you had to go any direction one time and then the path would work)

4. Lowered the MP Cost of Aldain's Frizz to 1 and Frizz is now learned at level 3.

9. A npc has been added that mentions what you should do in Yardrick.

10. The requirements on getting the Rhemhage Mayor to acknowledge your help and let you recruit Oruba have been lowered.


2) So that's why when I went south the first time it took me back to the southern portion of the forest...

4) If you use a save version of the old version and Aldain is level 3 but hasn't learned it, will he then have it or do you have to wait until he levels up?

9) Good, I was about to be frustrated.

10) HAZZAH!!!! So I can start over without losing Oruba again!

Also, if you installed the PressStart2P already from an old version, do you need to do it again? Still loving every minute except that when I stop, the music stays on in my head for DAYS!!!! biggrin.gif


Installing the font is a one time thing. smile.gif

As for "Frizz" and the level 20 ability I added, "Taunt", Aldain won't learn them on an old save file. For some reason RPGMaker loads character data upon hitting "new file" and subsequent changes to the game won't erase the old data with the new.


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Fleta
post Apr 8 2013, 11:38 AM
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I started out again with the Final Final. Once I got to the first shrine area, I met up with Foo the Fighter(?) (Foo the something)... Man oh MAN! Is there a way to get him? I tried getting rid of his MP's... That didn't faze him. I tried fighting and Fizzing him... That didn't work, he healed 79 points at a time AND still was able to hit me. I barely escaped with my head on (4 points out of 60 after 3 herbs and 5 Heal spells). My second level Azuli wasn't so lucky... Any clues? I never met him before. And he was the first monster I met.
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