When my player is drunken (Switch Drunk = on):
Press left => go right
Press right => go left
Press up => go down
Press down => go up
When player is back normal (Switch Drunk = off):
Press left, right, up or down => No move
I've make a common event with trigger 'Parallel' and condition switch 'Drunk'
When Switch Drunk is ON its fine, when back to OFF it doesn't work, my player won't move...
What goes wrong?
Just found the solution... With every move check 'Ignore If Can't Move'
This post has been edited by Garpie: Jul 9 2012, 05:52 PM