I guess I should have posted some screen shots, this time I have some:
I am having an issue with priorities for an event graphic (support 7) which is a magic circle graphic.
If you approach from the top side of magic circle graphic, then the char sprite will have its legs UNDER the circle top, where I want the char sprite to be OVER the circle top, making it appear that the char is standing ON the circle rather than under it.
From top side:
As you can see the feet are clearly UNDER the circle rather than walking over top of the circle....
From Bottom side:
In theory, I could use a tileset instead of the support 7 event graphic, but then the circle wouldn't have the glowing effect.
Any suggestions on how to work around this issue so the player can walk OVER the magic cirlce?
As far as I can tell, the graphic is four tiles big (2x2), the top two tiles don't let the player walk over the graphic, but the bottom two tiles look fine if the player is approaching from the bottom.
This post has been edited by hakutsuru7777: Mar 23 2012, 10:43 AM