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> Puzzle Battles, enemies that need a strategy
X-M-O
post Jan 27 2012, 10:25 AM
Post #21


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QUOTE (LDanarkos @ Jan 26 2012, 07:25 PM) *
Trying to figure out how to delete this post...


Members can't delete their own posts.
I'd just leave it as it is and possibly put a "oops didn't mean to post" or "figured it out" or something in there. =]


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Ndoelicious
post Jan 27 2012, 10:50 AM
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QUOTE (X-M-O @ Jan 27 2012, 11:25 AM) *
QUOTE (LDanarkos @ Jan 26 2012, 07:25 PM) *
Trying to figure out how to delete this post...


Members can't delete their own posts.
I'd just leave it as it is and possibly put a "oops didn't mean to post" or "figured it out" or something in there. =]


I also can't post any topic for resource. Did something goes wrong or my level is too low to do that?
Just asking, thanks if you're gonna help ^^
dude..? >.<


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X-M-O
post Jan 27 2012, 11:00 AM
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QUOTE (Ndoelicious @ Jan 27 2012, 12:50 PM) *
I also can't post any topic for resource. Did something goes wrong or my level is too low to do that?
Just asking, thanks if you're gonna help ^^
dude..? >.<


Taking this to PM.

Need to get back on topic. =]


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Ndoelicious
post Jan 27 2012, 11:09 AM
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QUOTE (X-M-O @ Jan 27 2012, 12:00 PM) *
QUOTE (Ndoelicious @ Jan 27 2012, 12:50 PM) *
I also can't post any topic for resource. Did something goes wrong or my level is too low to do that?
Just asking, thanks if you're gonna help ^^
dude..? >.<


Taking this to PM.

Need to get back on topic. =]


Aye aye, i got that sir! smile.gif


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Storm237
post Jan 27 2012, 11:56 AM
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Though it could be hard to implement, it would make battles a ton more fun, and a lot better for a game. If this could be implemented fairly easily, I would sure do it.


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Shaddow
post Jan 27 2012, 11:57 AM
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A few boss strategies I've been thinking off are this:

The minion user: This boss has minions or a single minion that fight for him. The fight starts with you vs minion(s) and you have to kill them or get them to a certain life percent. At this point the boss takes over and actually enters the fray. After you do enough damage to the boss he heals his minion or sends out more if using multiple and becomes non target-able again. To add a bit of flavor to this, either the minions or the boss itself can have a different weakness each time they switch. Or both.

The mage killer: This boss has a good physical defense, but a low magical defense. The strategy here is not that. The boss also targets spell casters and has a solid physical attack, but does not use magical skills. You need your mage to beat the boss, he knows this. He will make sure to try to kill your spell caster and it's up to you to keep that from happening.

The Refelecter: A boss that reflects back certain attacks, its a simple concept but can be made more difficult by a switching reflection. Say ever certain number of rounds or after being hit by an element he switches, so that you have to constantly switch up your strategy.

The anti-status ailment: This boss actually reverses status ailments on him. The effects remain the same but he uses them in a different way, if you poison this boss it becomes regen for him, forcing you to waste an antidote or spell to cure the boss of poison. Attack down spells actually raise his defense. Of course hitting this boss with positive status ailments also have different effects. Hitting the boss with regen causes him to be mute while it's on. Vary up the effects vs the ailment makes it a bit trickier then just having it act in opposite.


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