First off I can't believe someone has posted here

its been a while. Anyway since it got attention I guess I'll give it some attention to.
QUOTE (emmadreamstar @ Aug 18 2008, 11:27 PM)

Hello,
Thanks for the great menu option. It was just what I was looking for.
But, I was wondering if there was any way to substitue the "battler graphic" for another photo that would be found in an outside folder, similar to the set up you have of the headshot next to the character's biography. I'm new to scripting and tried to play around with the script a little myself, but couldn't figure it out.
Is there a way to do that?
Thanks in advance for all your help!
I have updated the script to v1.3 to include the option to use either a battler graphic, characterset, or a custom picture in the left pane. Please re-download the script or demo.
Search OPTIONS inside the script and find this and change it to 3 to use a custom picture.
CODE
BATTLER = 1 #When "1" displays a battler graphic in the left window.
#When "2" displays the character set in the left window.
#When "3" displays the picture from the pictures folder.
I have include the option to change the positioning of these pictures individual to the actor. Search for this section of code to change the x and y offsets for each actor.
CODE
#OPTIONS - Change the X and Y offsets here when using a picture in the status screen.
if BATTLER == 3
if @actor.id == 1
draw_actor_photo(@actor,x+20,y+240) #Change the position of Actor 1's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 2
draw_actor_photo(@actor,x,y+200) #Change the position of Actor 2's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 3
draw_actor_photo(@actor,x,y+220) #Change the position of Actor 3's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 4
draw_actor_photo(@actor,x,y+220) #Change the position of Actor 4's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 5
draw_actor_photo(@actor,x,y+220) #Change the position of Actor 5's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 6
draw_actor_photo(@actor,x,y+220) #Change the position of Actor 6's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 7
draw_actor_photo(@actor,x+30,y+250) #Change the position of Actor 7's picture here. Useful for when your pictures are not all the same size.
end
if @actor.id == 8
draw_actor_photo(@actor,x+20,y+280) #Change the position of Actor 8's picture here. Useful for when your pictures are not all the same size.
end
end
First Post Has Been Updated!
EDIT: IMPORTANT: The picture in the >PICTURES folder must be named the same as the characterset you are using for each actor.