Screenshot Showoff, (Read first post before posting here.) |
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Jun 7 2012, 03:19 AM
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Gimmie [̲̅$̲̅(̲̅20̲̅)̲̅$̲̅]...

Group: Revolutionary
Posts: 166
Type: Artist
RM Skill: Skilled

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QUOTE (UPRC @ Jun 7 2012, 02:30 AM)  Centuria, a new project in VX Ace. It's modeled after the early Dragon Warrior and Final Fantasy games, but 7th Saga and Ogre Battle on the SNES are both inspirations as well.  Now that's cool! You even got the text like back in the day.
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 The Huhja High School martial arts club's captain, known as one of the strongest martial artist captains has passed away last year. Prove of his death, and rumors about the ordinary club members leaving had surfaced to the other schools that are in rivalry to them. They begun taking up the Huhja's turfs and claiming to take over the school next. The Huhja's martial arts club has now disbanded after a crushing defeat at their turfs.The school's morale quickly started disappearing... Till an quiet first year girl joins the school. This young, quiet, small girl may look weak and helpless, but her martial art style is unseen. With her help, Huhja High must revive the club, gain new allies, discover hidden fighting arts, restore the school's morale, take back their turfs, and defeat their powerful rivals. A game inspired by: Ranma 1/2, Persona, and Slice-of-Life Animes.
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Jun 7 2012, 03:49 AM
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Level 5

Group: Member
Posts: 62
Type: Mapper
RM Skill: Skilled

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This screens have the graphic for NES, not for SNES. NES:  SNES:
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A project I support, Crystal Tears: 
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Jun 7 2012, 04:54 AM
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Level 9

Group: Revolutionary
Posts: 135
Type: Writer
RM Skill: Skilled

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Yes, I'm quite aware of that having grown up during the NES era. The graphics I'm using are mostly from Dragon Warrior 4 and Final Fantasy 3 along with a few edits and/or originals. Inspired by =/= using the graphics of. Not sure where you got me saying I was using SNES graphics from, but it's all good.
This post has been edited by UPRC: Jun 7 2012, 04:58 AM
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Jun 7 2012, 05:03 AM
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Level 22

Group: Revolutionary
Posts: 466
Type: None
RM Skill: Undisclosed

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I think he got a bit confused after you saying that you got inspiration from snes games as well. Overall though they look nice for NES graphics
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Jul 6 2012, 04:09 PM
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The RM Warlock

Group: +Gold Member
Posts: 2,178
Type: Developer
RM Skill: Advanced

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A Game now completed  . Before any forthcoming official game thread, I thought I'd put up a screen or two.....and meantime show it off  . All maps in game allowing an 8 way directional movement. By no means perfect, but certainly cheerful for Rmxp... It actually works. 
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Jan 4 2013, 05:28 PM
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The RM Warlock

Group: +Gold Member
Posts: 2,178
Type: Developer
RM Skill: Advanced

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Chaix Arter now in progress, and finally have Star Ocean 3 menu up and running for this project. I know that Stupid Stormy wrote this script originally....fantastic, but 2.5 years of further development to see it finished....oh the pain  . Was waiting to replace this in the Symphonic Rhapsody game....but hay ho...it comes here.
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Jan 10 2013, 04:20 AM
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Group: Member
Posts: 1
Type: Developer
RM Skill: Beginner

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QUOTE (darkhalo @ Apr 8 2012, 08:22 AM)  A couple of forest screens taken from new maps yesterday. (Converted into working tilesets) Encounters. (story sub plot)  Forest features and route selections.  I'm new to RPGrev, so I thought I would take a look around, and damn I wish I had seen this earlier in life. It looks amazing and wish I had your expertise. Keep up the amazing work.
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May 7 2013, 12:49 AM
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Level 2

Group: Member
Posts: 24
Type: Artist
RM Skill: Beginner

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That Black Rose game is something really special! Amazing and inspiring art.
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