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> Wendia: Silence Of The Wind, A Game Made In RMXP(Updated 25/12 2012)
OrigamiRose
post Aug 30 2009, 11:17 AM
Post #81


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Okay, XP is up and running now, and the project works smile.gif. The only thing I need to repair is 2 autotiles that I can fix in 3 seconds or something. Other from that, the project is alive again biggrin.gif


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Exiled One
post Aug 30 2009, 11:20 AM
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ALRIGHT!!! biggrin.gif

Wow, Shadow, this is great news! You definitely seem happy. Good to know your computer and your project work!!

Oh yeah, sorry about blaming your friend...I guess I didn't get the whole picture =P


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The Law G14
post Aug 30 2009, 11:20 AM
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Hey, that's great biggrin.gif Glad the project came through, I'm really happy for you Shadow! Maybe you should also take the time to save the game on a cd or somemthig so this doesn't have to happen again smile.gif


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OrigamiRose
post Aug 30 2009, 12:59 PM
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Im planning to do a new back up project on the laptop, if this ever happens again smile.gif

A screenshot from the game biggrin.gif
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The Law G14
post Aug 30 2009, 01:19 PM
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Hey nice map smile.gif Only suggestion though is that the two treasure chests at the bottom left of the screen should probably be facing the other way to make it look more realistic.


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OrigamiRose
post Aug 31 2009, 01:47 PM
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I just wanted to point out that the project is having it's birthday today. I started with this project one year ago, and it's the first project that I've worked so long with.

Happy birthday Wendia:Silentium Of Ventus!


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kaz
post Aug 31 2009, 02:18 PM
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QUOTE (The Shadow @ Aug 31 2009, 10:47 PM) *
I just wanted to point out that the project is having it's birthday today. I started with this project one year ago, and it's the first project that I've worked so long with.

Happy birthday Wendia:Silentium Of Ventus!


I second that- it's looking pretty darn good!


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Ember
post Jul 21 2010, 01:47 AM
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It's sad that this project hasn't had any attention for almost a year now. It was one of the few I thought had a lot of potential. Are you still working on this, Dennis?

Mods, don't lock this just because I necro posted. Who gives a fuck if I bumped a random project off the 1st page?


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OrigamiRose
post Dec 14 2012, 04:13 PM
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Big Announcement


After 3 long years, I´ve decided to bring this game back from the death. There´s going to be some changes to the story to make it better, new graphics and there´s also going to be new characters, exept of Tamina and Zabath. All this is going to be made under my new alias OrigamiRose, and a part of OrigamiRose productions. The first post in this topic wil soon be edited, and will be updated when I´ve re-worked the story and characters.

Until then, have a good day.

-OrigamiRose


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heartlessmushroo...
post Dec 14 2012, 04:21 PM
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That is some kickass mapping there but I'd like to know more about the characters though, I feel Tamina could use a bit more of info on her personality.
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OrigamiRose
post Dec 19 2012, 02:36 PM
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As I mentioned in my last post, everything will me re-made from scratch, which basicly means that none of these maps in this topic will show up in the game(The main reason is because after 3 years, the old project folder is long missing).

The story is going to almost be the same, with just some changes. Tamina and Zabath will remain as 2 of 6 characters, but I will improve their bios.

Im going to update the main post in this topic soon after christmas.


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OrigamiRose
post Dec 25 2012, 03:26 PM
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The first post has now been updated with the new story and characters! Please check the first post for the new info(Or basicly follow this link: http://www.rpgrevolution.com/forums/index....showtopic=19942 )

I've also made a support banner:


If you want to support this project, paste this in your signature:

CODE
[topic=19942][img]http://i94.photobucket.com/albums/l104/Dennis88_2006/cooltext833859028_zpsc1e0d60d.png[/img][/topic]




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OrigamiRose
post Jan 22 2013, 02:04 PM
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An Little Update Here:

Battler for Siegfried:


Skills Learning System


Edited The Battle System:


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