Okay I've been trying to work this out all night. I'm trying to make it so Player interacts with object A, Gets resource, Then object A becomes static for a set amount of time & returns to it's normal state. The problem is, If i use the wait command The player can't move while object A is respawning. If I use "Set Move Route...">"Wait" & uncheck wait for completion, then it will simply skip the wait period & automatically regenerate.
I WOULD use the Timer command, but there can only be 1 active in ACE/VX/XP at a time. There will be multiple Object A's on the screen at one time & they ALL can't use the same timer event because things would start to get weird & glitch.