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> [Mapping]RMVX Village Tutorial, How to Map a village in RMVX
fryedrycestyle
post Mar 8 2008, 04:42 PM
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QUOTE (SuperMaxZero @ Mar 7 2008, 09:29 PM) *
Um...this sounds absurd, but I can't for the life find that door graphic in the default tileset...


It's not part of the tileset. If you go into event modes and right click you'll see 'quick event creation' go to that menu and you'll see door, which will let you choose a door graphic and choose where the door leads.

Anyways... what's the chance of a castle town tutorial? I'm having a hard time making one of those.
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OrigamiRose
post Mar 8 2008, 04:46 PM
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The chance is pretty low. I don't own VX anymore.


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Kurau
post Mar 14 2008, 06:31 PM
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QUOTE (SuperMaxZero @ Mar 7 2008, 10:29 PM) *
Um...this sounds absurd, but I can't for the life find that door graphic in the default tileset...


>.> That happened to me, too. But I found that if you go to the "Events" 'view' of the map and use the Quick Event --> Door, you can pick a couple of different ones...
Great tutorial, by the way happy.gif now I can make my villages/whatever look better!
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bboysonic88
post Mar 24 2008, 12:24 AM
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hey does anybody know how to import new chip/tile sets? i'm almost sure u cant lol.
i wanna be able to use other tilesets like u could in the last rpg makers
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Sheena-Tiger
post Mar 24 2008, 03:24 PM
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QUOTE (bboysonic88 @ Mar 24 2008, 08:31 AM) *
hey does anybody know how to import new chip/tile sets? i'm almost sure u cant lol.
i wanna be able to use other tilesets like u could in the last rpg makers


Konnichiwa!

uuh.. never thougth i would use that: try the search

aside of that, you can import tilesets and replace the existing 5 TileA-E (A is made up of more then one part for different kinds of autotiles while E is empty for your use)
there is somewhere a script for additional graphics. but have not seen a working version till now


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vimes
post Mar 26 2008, 05:30 PM
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It was a very good lesson i learned alot from it well done on explaining it all so well. rolleyes.gif


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bronzefrost
post Apr 4 2008, 11:36 AM
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thanks for the mapping tut its helped me im poo at mapping
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aviayaso
post Apr 5 2008, 01:46 PM
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i loved your first map which you started from the top left.
i think world map tutorial would be good choice.
thanks for this great tutorial!!!
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Mr. Pyder
post Apr 8 2008, 08:05 PM
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Sweet tutorial.
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autumnx
post Apr 13 2008, 05:23 PM
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Very nice tutorial, it helps new users practice village building. It got me to build better yards around houses in my game and it was useful.

This post has been edited by autumnx: Apr 13 2008, 05:28 PM
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Azuaya
post Apr 14 2008, 06:28 AM
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great tutorial of helping non-creative user to create a small village xD. even though i'm just a beginner, this will surely come in handy


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perlin
post Apr 16 2008, 11:42 AM
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Thanks for the tutorial, I often doubt that a village will look good to me, but that tutorial showed me I can make some improvements that will look cool too, thanks man!
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chibbydude121
post Apr 21 2008, 08:08 AM
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i got vx a few days ago and am havving trouble doing any mapping but i was quite good at xp and the tut is great by the way

Spoiler removed. Please, don't spam.

The Shadow


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OrigamiRose
post Apr 21 2008, 08:20 AM
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@chibbydude121: Im going to give you a verbal warn. Please, keep the spam low here. We have a Spam topic if you seriusly need to spam. Next time, Im going to raise your Warn level.

Thank you.


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Rikimaru Sagara
post Apr 22 2008, 07:30 AM
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Nice tutorial indeed! I'm pretty bad at mapping and this tutorial helped. But, like someone else said it, a tutorial for bigger cities would be great. You know, more urban areas would have some different mapping than small towns (a more artificial environment I mean), and new problems, like how to make a really big city without ending with a boring or unrealistic map?
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