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> Cosmos II
sergios
post Nov 6 2012, 10:03 PM
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Title screen.

Hello everyone, before introducing the game, i would like to say that my mother tongue is spanish, sorry if I make some mistakes (you can correct me). I was initially making this game in spanish but i didn't get much feedback in the hispanic community, so if i get more attention here, i'll just make it in english (I'll translate the screens for now).
Cosmos is another game that i made, but its not a sequel or a prequel, its just situated in the same universe, so don't worry about the title being Cosmos II.

Synopsis:
The hero of this story its a little boy who wants to save his mother who has a deadly disease. While he was sleeping, in his dream, he spoke with a gigant bird who told him how they could save his mother, the kid, without knowing nor caring about what he was getting into, decided to accept the bird's offer, and so starts his quest to destroy the crystals of power.

<- destroying a crystal of power

gameplay:
The game is based on puzzles, mazes, exploration etc. The mission of the kid is destroying all the crystals of power and all he needs to do for that, is to find them, nevertheless there are plenty of enemies you should avoid, but for that, the kid is equipped with the super ability of drawing circles

Enemies wont walk past the circles you draw, which will be useful in many situations.
Later in the game you will be able to attack in some way, i made the engine for that already but haven't got to that part of the game yet.

Characters:
Kid (you can choose your name): The hero of this story, the character you control, lives in a floating village in the middle of the space and is trying to save his mother.

Bird: This character appears for the first time in the kid's dream, and tells him he (the bird) can save his mother, but has lost power. The mission of the kid is to destroy the crystals sealing the bird's power so he can save his mother.

"there's nothing none can do to save her, but i can"

Mother: Just like the chicken explains, she is the one that takes care of the kid, even after facing countless enemies and being close to losing himself, the love of his mother is all he needs for everything to be alright again.

"your mother gives you a hug and everything is alright"

Other characters: Most of the characters you will be able to interact with, are in the village and you will be able to speak with most of them from the beginning, but they will constantly change their dialog and location as you progress in the game. You have to remember also that in cosmos II not only humanoids are characters, you should try speaking with animals, plants or rocks also.

Graphics: Most of the graphics are rtp, rtp edits made by me, or entirely made by me, except for the title screen which i made composing textures found on internet.

Scripts:
For now I only have a stamina script, so you can't run all the time
Stamina System By Jet10985 (Jet) Help by: Mithran

Engines:
All game engines are made by me, there are only simple engines, to control the life of the character, to draw circles in all the maps and later to attack enemies.

Other screens:


"my mother says your mother is very sick and that she is going to die"


"kid, now its your turn to seek for us, close you eyes and we will hide, you know you can't get into the houses"

Comment and tell me what you think about the game.

This post has been edited by sergios: Nov 7 2012, 09:45 AM
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Kaleb Daub
post Nov 7 2012, 07:25 AM
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Looks like this may be a fun puzzle game the graphics are simplle but not terrible I Give it a passing grade for now we will see how the game goes good luck.

This post has been edited by Kaleb Daub: Nov 7 2012, 07:25 AM


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Jonnie19
post Nov 7 2012, 08:57 AM
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If you can successfully translate the game, I would definitely give it a try. A cross between a "dark fantasy" and puzzler...Simple graphics. I'd suggest shrinking some of your maps, because they seem very empty you could add more decoration to the maps smile.gif


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