CODE
class Window_Command < Window_Selectable
#--------------------------------------------------------------------------
# * Draw Item
# index : item number
# enabled : enabled flag. When false, draw semi-transparently.
#--------------------------------------------------------------------------
def draw_item(index, enabled = true)
rect = item_rect(index)
rect.x += 4
rect.width -= 8
self.contents.clear_rect(rect)
self.contents.font.color = normal_color
self.contents.font.color.alpha = enabled ? 255 : 128
align = $scene.is_a?(Scene_Title) ? 1 : 0
self.contents.draw_text(rect, @commands[index], align)
end
Put that somewhere in Materials. Depending of the scripts you are using, you might run into compatibility problems though.