I'm basically starting out with ruby from scratch and forgot how much I loved it, have a hate relationship with RM but that has it's own flaws and prefer just coding than using a stripped version of a language.
Now down to business, there's 2 libraries I'm looking at and that's Gosu(the 2D game framework for both C++ and Ruby), and SMFL which supports C++, Ruby, Python, and a few other languages.
At the moment I'm currently testing gosu as it looked good and had 3d acceleration and was already made for a game, smfl is also a great choice because it has everything you need and want out of the box and isn't limited to basic 3d as in PS1/early ps2 3D or HD 2D but it's capable of going as far as your computer can handle. And now for a 2D game I'm planning on working on well any of them would be fine.
- Follow your dreams to the very end..
Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)
iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5