Legend of Erthia - Armageddon (Might and Magic-like Game), Ubisoft has granted LOE permission to use MM4-8 resources! |
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Jul 29 2010, 07:57 PM
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B★RS Coding Ninja

Group: Global Mod
Posts: 1,414
Type: Scripter
RM Skill: Advanced
Rev Points: 15

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Your Topic is missing parts. Please read through this and ammend your topic to show this. QUOTE 3. The thread requires some fairly detailed but not yet too indepth information on the game's story, characters, gameplay and features/future features. You don't have to go into the extensive detail required in Full Games/Long Demos here, but you must still have some basic information about what your game entails. 4. Credits to all those who provided your scripts, graphics or sounds.
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Jul 30 2010, 11:44 AM
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Level 14

Group: Revolutionary
Posts: 247
Type: Developer
RM Skill: Undisclosed

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Looks pretty awesome, but I hate those RTP characters and tiles. You have original portraits and monsters and systems, and truthfully, changing the game out of that RTP style would make this look a lot like a professional game, rather than an RMVX game. Sorry if that sounds rude at all, but the RTP is my greatest nemesis. But, again, this looks pretty awesome. Can we see a demo anytime soon? PS- I suggest not mentioning the difficulty and grind-ness as the third sentence of your post; it was one of the first things I read, and the developer telling me that the game will be excruciatingly hard right from the bat makes me not want to play. But I kept reading and changed my mind.
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Jul 31 2010, 06:27 PM
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Level 4

Group: Member
Posts: 47
Type: Writer
RM Skill: Intermediate

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Well, I'd honestly do a mixture of western and eastern visual styles for your sprites. If you use a style that's too "anime" the project might look annoying and cliche' (like something out of an emo kid's wet dream). Your game looks very DandDish, in that it looks very Middle Earth (a term we used in my concept art class for that visual style), so if you're going to use anime influence at all, I'd recomend doing a blend.
Good luck man.
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Apr 4 2011, 08:51 AM
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Level 6

Group: Member
Posts: 88
Type: None
RM Skill: Undisclosed

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Sorry for the lack of updates, I have been posting the mainly on my website. I have implemented new features such as the skill mastering system like i n Might and Magic. This includes: expert, master, and grandmaster attributes that can be taught by instructors throughout the world. In addition, I have also created a Facebook Page for LOE: http://www.facebook.com/pages/The-Legend-o...162796367110054Lastly, here is the latest video: http://www.youtube.com/watch?v=-cuckre4XLg
This post has been edited by erthia: Apr 4 2011, 08:59 AM
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Apr 6 2011, 02:42 PM
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Level 14

Group: Revolutionary
Posts: 247
Type: Developer
RM Skill: Undisclosed

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This looks to be coming along very nicely. And if you don't want naggers to nag, you can say the game is in 2.5D, which I'm assuming is the case.
...demo soon?
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Click any of the images below for info about some of my COMPLETE games:  Or, you can visit my website to see and download even more of my games!
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Apr 12 2011, 09:48 PM
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Mystic Creations Leader

Group: Revolutionary
Posts: 1,138
Type: Writer
RM Skill: Skilled

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(You might want to put all of those screenshots under a spoiler tag...) I happen to love these kind of games. I remember play all sorts of them when I was little because that's all we had. xD I really love the screenshots as well, very different than what is normally made
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Apr 16 2011, 09:50 AM
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Level 6

Group: Member
Posts: 88
Type: None
RM Skill: Undisclosed

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Thanks for the feedback guys! I have added most of the trainers across the world, added another region to the game, and enemies are now encountered on the map rather then random encounters. Here is a video that shows the way enemies are encountered: http://www.youtube.com/watch?v=hkFVq-byNdgHere rough draft map of Erthia:
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Apr 22 2011, 02:04 AM
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Level 6

Group: Member
Posts: 87
Type: Artist
RM Skill: Skilled

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QUOTE (Kai Emotionless @ Nov 9 2010, 02:34 AM)  unless you can look up and down that's not 3d. Pardon me while I go off on a rant. This is bullshit. Why would you say this? Surely you know that he means you can see in 3D space from the character's perspective. So why do you say this? To appear smart? Well, being smart has nothing to do with knowing that ray-tracing is 2D. That's not some kind of uncommon fact that a majority of people in this hobby don't already know anyway. Nothing personal and no insult intended, you just pressed a hot button...anyway, pardon me for speaking my mind. Anyway, the game looks great. I'll be keeping an eye on it, eagerly awaiting the demo!
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May 25 2011, 11:00 PM
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Level 6

Group: Member
Posts: 88
Type: None
RM Skill: Undisclosed

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All of the outdoor maps are complete. Also, I have upgraded the skill system to make them more like Might and Magic 7. For instance, in order to become a Grandmaster in fire magic, you will have to be an archmage. The old method followed MM6 where whatever class can use the basic skill can GM the skill. I have also added four new classes to the game: Barbarian/Barbarian Chief/Warlord, Hunter, Ranger, Ranger Lord, Thief, Scout, Spy, and the Monk/Initiate/Master. That brings the total base classes to 11. I also did some in game testing (about 20 hours now), and LOE feels like a cross between MM4/5(Xeen) and MM7. Those who enjoyed those games will find themselves at home with LOE once it is released. Lastly, I created all of the class charts which shows the skill restrictions per class. You can check them out here: http://www.legendoferthia.com/loe/skills.html
This post has been edited by erthia: May 25 2011, 11:06 PM
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