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> Remembering a name.
Xenoyia
post Aug 6 2010, 03:40 AM
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Hello, at the start of my game you can set your own name. Later in the game one of the side characters tells you about his history, and you 'flashback' to about 3 weeks ago. For this I removed the main character from the party and added the side character as the main. After the flashback is finished I remove the side character and re-add the main to the party, but after this is done, the custom name reverts to the original. How do I stop this from happening?

Is there a way to record what the custom name is, then set the name to it using variables? I'm a noob with this sort of stuff, please help!

- Xenoyia
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Kread-EX
post Aug 6 2010, 03:45 AM
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The easiest way would certainly be to not reset the main character to their initial state when you add them to the party again. Just uncheck the box when adding a character you already used before.


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Xenoyia
post Aug 6 2010, 03:49 AM
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QUOTE (Kread-EX @ Aug 6 2010, 04:45 AM) *
The easiest way would certainly be to not reset the main character to their initial state when you add them to the party again. Just uncheck the box when adding a character you already used before.


Hi,

Thanks for your help. I always wondered what Initialize meant.. Thanks!
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