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> A* Pathfinding, RGSS Script / By RPG
Bot-RRR
post Dec 1 2007, 09:14 AM
Post #1


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Group: Revolutionary
Posts: 124
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RM Skill: Undisclosed




A* Pathfinding

Script: http://www.rpgrevolution.com/script/51
Author: RPG
Version: 1.0
Language: Ruby Game Scripting System (RGSS)

Post anything related to the script in this topic.
- You may ask for support, but do not always expect an answer from the author of the script (however, other skilled scripters may provide assistance where possible).
- Please report any bugs if you find any, so the script may be fixed to work properly.
- Feel free to suggest new additions or improvements to the script.
- Feel free to post other comments regarding this script.
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zexis
post Mar 10 2008, 03:48 PM
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Posts: 28
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RM Skill: Undisclosed




Hello. I noticed I'm the first to post on this topic...am I the only newbie?

Well, I know that this has a very easy and obvious answer to anyone that knows anything about scripting, but I know virtually nothing!

So now that I've declared myself a newbie, here's my question...

# node = Node.new(x, y)
# path = A_Star_Pathfinder.new(node)

I assumed that I was supposed to fill in the x and y coordinates in the first line. The part that I don't understand is in the second line, where is says "(node)". Could someone tell me what a node is, and what I should put in for the node? Thanks!
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