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> [XP] +Advance Text Reader+ version 1.0, *Text File Reader + Easy Text Decoration!!
woratana
post Feb 17 2008, 01:13 AM
Post #1


Looking for scripter to hire? PM me *O*
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Group: +Gold Member
Posts: 1,038
Type: Scripter
RM Skill: Undisclosed




Advance Text Reader
Version 1.0
by Woratana
Release Date: 16/02/2008


Introduction
This script will allow you to read text file,

and decorate it to make text more interesting! smile.gif


Features
CODE
+[Features in Version 1.0]+

** Start Read Text File by call script:
$scene = Text_Reader.new("filename with file type")

** Custom Folder for Text File
You can change Text File's folder at line:
TEXT_FOLDER = "folder you want"


Screenshot


This is text file I used for this screenshot:
CODE
[cen][b]Show Text in Center

[/b]No Bold Text here!! *O*
[i][right]Try italic text...
[left][b]Italic with bold ^w^

This script released on 16/02/2008

Version [1.0]

[cen]Advance Text Reader
by
[/i]Woratana
[b][woratana@hotmail.com]

I will glad to hear any comment and suggestion
about this script!

TEST
TEST
TEST



Script
Place it above main.

Version 1.0
Attached File  advtextreader10xp.txt ( 5.75K ) Number of downloads: 130


Instruction

QUOTE
** Start Read Text File by call script:
$scene = Text_Reader.new("filename with file type")

* For example, you want to read file "test.txt", call script:
$scene = Text_Reader.new("text.txt")

** Custom Folder for Text File
You can change Text File's folder at line:
TEXT_FOLDER = "folder you want"

"" << for no folder, text file should be in your game's folder.
"Files/" << for folder "Your Game Folder > Files"
"Data/Files/" << for folder "Your Game Folder > Data > Files"


CODE
+[Configuration]+

OPEN_SPEED = Speed when Reader Window is Opening/Closing
SCROLL_SPEED = Speed when player Scroll Reader Window up/down

TEXT_FOLDER = Folder for Text Files
e.g. "Data/Texts/" for Folder "Your Project Folder > Data > Texts"


CODE
+[Decorate Text]+

You can decorate your text by following features:

[b] << Bold Text
[/b] << Not Bold Text

[i] << Italic Text
[/i] << Not Italic Text

[s] << Text with Shadow
[/s] << Text without Shadow

[cen] << Show Text in Center
[left] << Show Text in Left side
[right] << Show Text in Right side

[re] << Reset Text to be Not Bold & Not Italic

* Note: Don't put features that have opposite effects in same line...
For example, [b] that make text bold, and [/b] that make text not bold

* Note2: The decoration effect will be use in the next lines,
Until you use opposite effect features... For example,

[b]text1
text2
[/b]text3

text1 and text2 will be bold text, and text3 will be thin text.



Author's Notes
Free for use in your non-commercial work if credit included. If your project is commercial, please contact me.

Please do not redistribute this script without permission. If you want to post it on any forum, please link to this topic.


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Rory
post Feb 18 2008, 04:32 AM
Post #2


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Group: +Gold Member
Posts: 409
Type: Artist
RM Skill: Skilled




Ouu.. it looks alot better in RMXP, it just fits the style better.


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